VSZue/DonAINavigation
This plugin provides a 3D dynamic pathfinding system for use with Unreal Engine 4. It's primarly designed for Flying AI creatures based in dynamic or procedural worlds that need to solve complex pathfinding tasks.
C++MIT
Issues
- 4
Up to date fork UE5, UE4.27+
#20 opened by FAUSheppy - 0
- 0
UE5 Packing fail
#22 opened by fredguy - 0
Seg-fault when using FlyTo BT node in sub-level BTs with `Recalculate Path Tolerance` enabled
#21 opened by chillpert - 7
Access violation - code c0000005
#13 opened by Atulin - 1
- 0
access Raw path data?
#10 opened by Hyperlooper - 1
Setting bRecalcPathOnDestinationChanged to true on the BTTask_FlyTo node causes the task to always fail
#9 opened by OregonJunco - 1
Pawn circles around the 'fly-to' destination
#8 opened by swunreal - 4
Please migrate plugin to 4.16
#6 opened by Kirmas - 0
Support compilation with UE4 4.16
#5 opened by unreal-skif - 1
multithreading issue
#1 opened by jcageman - 2
Build error on UE 4.15
#2 opened by elliotlo