This repository contains the submitted patch files of the various tasks assigned by Electronic Arts Software Engineering Virtual Internship
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This is my personal version of Vax-man game using python, which is the first task of EA Software Engineering Virtual Experience
We are building a new game called Vax-Man. The rules are similar to Pac-Man with several notable exceptions:
- Vax-Man can kill a ghost if he comes into contact with it (vaccinates it).
- Contact with a ghost does not kill Vax-Man.
- Each ghost that has not yet been hit multiplies itself every 30 seconds (the infection grows).
- The goal of the game is to collect all the dots before the number of ghosts grows to 32 times the original number.
Dependencies
- Python 3.x
- Pygame > 1.4