Slime type enemy
valkyrienyanko opened this issue · 0 comments
valkyrienyanko commented
The image below is from opengameart with CC0 license. The green frog should be used for the slime art.
The slime should have animation states like the player.
- JumpStart
- JumpFall
- Idle
Slimes do not walk like basic enemy, they only jump / hop between locations. There should be a cooldown between jumps.
There should be a [Export] bool to tell the slime to only move when the player is nearby.