Valks-Games/sankari

ClampAndDampen don't work well with Slime enemy logic

valkyrienyanko opened this issue · 1 comments

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The code needs to be commented out for slime logic to work properly but this messes up all the other entities like player and basic enemy

Maybe I could add a bool to MovingEntity called ClampAndDampen. If it is set to true then clamp and dampen otherwise don't. Or maybe there is another way?