SteamNetworkingMessages returning nullptr?
lolriven opened this issue · 1 comments
lolriven commented
#include <iostream>
#include <steam/isteamnetworkingmessages.h>
#include <steam/steamnetworkingtypes.h>
#include <thread>
int main()
{
SteamNetworkingIdentity sni ;
memset(&sni,0,sizeof(SteamNetworkingIdentity));
sni.m_eType = k_ESteamNetworkingIdentityType_IPAddress;
SteamNetworkingIPAddr ip;
memset(&ip,0,sizeof(SteamNetworkingIPAddr));
ip.SetIPv6LocalHost(8888);
sni.SetIPAddr(ip);
ISteamNetworkingMessages* snm = SteamNetworkingMessages();
if(snm == nullptr)
{
fprintf(stderr,"bad pointer\n");
exit(0);
}
return 0;
}
Any idea what might be causing this?
lolriven commented
Ah, I realised I have to called Init on the functions. Sorry!