Segmentation fault on CreateListenSocketIP using WSL2 Ubuntu
OCSalter opened this issue · 0 comments
OCSalter commented
Hey Everyone,
I'm getting a Segmentation fault when I run CreateListenSocketIP using a built libGameNetworkingSockets.so.
Could this be an issue with WSL2 permissions (and if it is does anyone have an insight on workarounds?), or with how I'm using the project?
CMake Library Linking:
add_executable(LiveChat main.cpp)
target_link_libraries(LiveChat PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/vendor/GameNetworkingSockets/bin/libGameNetworkingSockets.so")