ValveSoftware/GameNetworkingSockets

Emscripten/WebAssembly/WASM Support

ChaseCarlson opened this issue · 0 comments

Hi,

Does this package support compilation to WASM and function on the web (somehow using WebSockets or TCP) to allow the game to function (albeit much slower & with head-of-line blocking) on the web?

Let me know if there's any possibility of this building for the web, or if I could implement a custom backend for this to work.

Thanks,
Chase