Pinned Repositories
algforopt-notebooks
Jupyter notebooks associated with the Algorithms for Optimization textbook
awesome-gamedev
收集游戏进阶的 文章 demo 教程等等
casbin
An authorization library that supports access control models like ACL, RBAC, ABAC in Golang
CPlusPlusThings
C++那些事
cpp-game-engine-book
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
CUDA_Freshman
CUDA study
EzRT
Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL
MyRayTracing
RayTracing demo base on WalnutAppTemplate
OUC-Computer-Vision-2021
Course Project
Vanity-engine
My tiny game engine
VanityNie's Repositories
VanityNie/casbin
An authorization library that supports access control models like ACL, RBAC, ABAC in Golang
VanityNie/MyRayTracing
RayTracing demo base on WalnutAppTemplate
VanityNie/OUC-Computer-Vision-2021
Course Project
VanityNie/Vanity-engine
My tiny game engine
VanityNie/algforopt-notebooks
Jupyter notebooks associated with the Algorithms for Optimization textbook
VanityNie/awesome-gamedev
收集游戏进阶的 文章 demo 教程等等
VanityNie/CPlusPlusThings
C++那些事
VanityNie/cpp-game-engine-book
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
VanityNie/CUDA_Freshman
CUDA study
VanityNie/EzRT
Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL
VanityNie/fun-with-computer-graphics
This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepages, video channels, open source projects, websites, etc.
VanityNie/json-tutorial
从零开始的 JSON 库教程
VanityNie/Keras-GAN
Keras implementations of Generative Adversarial Networks.
VanityNie/Game-Programmer-Study-Notes
游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
VanityNie/GPU-Pro-Books-Source-Code
:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
VanityNie/NIE-HOME
VanityNie/nori
Nori: an educational ray tracer
VanityNie/OUC-LaTex-bachelor
**海洋大学本科生毕业论文LaTeX模板(Overleaf版)
VanityNie/OUC_JAVA_HOMEWORK
the homework of java
VanityNie/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
VanityNie/picture
VanityNie/practical-shader-dev
Source code for 'Practical Shader Development' by Kyle Halladay
VanityNie/resumeTemplate
⭐️ Markdown 简历模版
VanityNie/star
VanityNie/tinyrenderer
A brief computer graphics / rendering course