Issues
- 0
- 3
Newest VRC SDK Breaks Noclip mod
#18 opened by NepsyNep - 0
Migrate UdonSharp dependency to Worlds SDK 3.4.0+
#19 opened by Varneon - 1
- 0
Migrate to use VUdon Editors for custom inspector
#16 opened by Varneon - 0
- 3
Add natural acceleration for longer distances
#15 opened by Varneon - 0
Add option to register noclip event callbacks
#9 opened by Varneon - 1
[0.2.0-beta.2 | Desktop] Movement inputs aren't registered if they were pressed before noclip was enabled
#10 opened by Varneon - 1
[0.2.0-beta.2] SCEDF doesn't respect default execution order and results in jittering in PlayerTracker
#12 opened by Varneon - 0
- 0
Replace LateUpdate() with custom SCEDF event
#7 opened by Varneon - 0
Normalize desktop input magnitude
#3 opened by Varneon - 0
Apply early return for SetNoclipEnabled(bool enabled) if the parameter equals current enabled state
#5 opened by Varneon - 0
- 0
Add option for locking Pitch and Roll for movement on local X and Z axis to prevent movement on Y axis
#2 opened by Varneon