Vault-Overseers/nuclear-14
Multiplayer survival role-playing game set in a post-nuclear apocalyptic world
C#AGPL-3.0
Pinned issues
Issues
- 4
Sprite Request List
#37 opened by Peptide90 - 1
Cooking etc
#129 opened by Peptide90 - 0
Launch To Do List
#198 opened by Peptide90 - 3
- 4
Issue: Crafting and Ores update issues
#217 opened by BlueHNT - 0
Idea: Speedloaders for revolvers / direct loading
#222 opened by BlueHNT - 0
Issue: Deathclaw Intelligence questioned
#220 opened by BlueHNT - 0
Issue: Making gunpowder doesnt give gunpowder
#219 opened by BlueHNT - 2
Idea: Add more medical options
#212 opened by BlueHNT - 2
Update request: Update to the loot pool
#215 opened by BlueHNT - 0
Issue: Sack UI not appearing when interacting
#216 opened by BlueHNT - 1
Issue: Crafting a sack breaks "G" crafting
#214 opened by BlueHNT - 2
Idea: Lack of Interaction between players (plz jobs)
#207 opened by BlueHNT - 0
- 0
- 0
More drug reactions and effects
#208 opened by Peptide90 - 0
Sunnyvale To Do List
#187 opened by Peptide90 - 0
Ports from CP14
#203 opened by Peptide90 - 0
Vault door missing opening / open state
#193 opened by Peptide90 - 0
The Big Reset ToDo List
#168 opened by Peptide90 - 1
AI / NPC aren't attacking despite high ESP range
#125 opened by Peptide90 - 1
- 2
CPR (Waiting on upstream)
#90 opened by Peptide90 - 0
Change default font
#167 opened by Peptide90 - 1
Street light bounding box issue
#136 opened by Peptide90 - 0
Localised descriptions for jobs and factions
#65 opened by Peptide90 - 0
Reskin autolathe to forge and workbench
#118 opened by Peptide90 - 0
Move playTimeTracker into respective role yml files
#146 opened by Peptide90 - 0
Loadouts and their prerequisites
#70 opened by Peptide90 - 1
Guidebooks Guidance
#154 opened by Peptide90 - 2
radroaches cant go under tables
#148 opened by Peptide90 - 1
money spawn is too high
#149 opened by Peptide90 - 1
deathclaws can be shoved to stun them
#152 opened by Peptide90 - 0
Reskin vendors to fallout alternatives
#63 opened by Peptide90 - 1
- 0
Botany to do list
#126 opened by Peptide90 - 1
Hand gathering system implementation
#97 opened by Peptide90 - 2
Roadmap to Initial Launch
#5 opened by Peptide90 - 5
Content TODO List
#10 opened by Ablankmann - 0
Crafting equipment datafield (workbenches)
#91 opened by Peptide90 - 1
Make new base mobs for humans etc
#67 opened by Peptide90 - 0
TODO compendium
#62 opened by Peptide90 - 1
Port slot machines and roulette from nyano
#64 opened by Peptide90 - 5
Remove SS14 related content
#2 opened by Peptide90