[V10 beta] Detect Magic not detecting and throwing errors in console
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I set up Detect Magic with ASE and configured a tile with the following tag
magical, evocation, red
Now when I cast Detect Magic and move the actor token I get the following four errors with every step:
also the "Detect Magic" is missing the outgoing animation which the "Detect Good and Evil" has as you can see in the next screenshot. The above actor does "Detect Good and Evil", the one south has "Detect Magic" active.
No matter, both throw the some error on the console.
the "setup.js" lines are from ASE in the screenshots.
Remember to add the "ase-detect" tag at the start as per the wiki for "Detect Stuff". Please update the beta to 0.9.!9.90 as well and let me know if the other issues are resolved
works now with curent beta. Tested magic, good/evil and poision/disease. Do not forget to upgrade the wiki as only the text states "ase-detect" but the screenshots do not. Got me confused in the first place as well.