v1.4 compatibility recheck
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Thanks to the long peace in RW v1.3, a lot of extra "exported" dependency was added here and there. Now, with RW v1.4 available, and mods are updating, there is a need to review everything again.
This is the (hopefully complete) list of mods that require rechecking:
(Note: I marked some mods as "not yet v1.4", but they might just release a v1.4 update while I am not looking; check my last edit time to be sure.)
- EdB Prepare Carefully
- Humanoid Alien Races (HAR)
- Moody
- Callouts (special situation; see #49)
- Compact Hediffs
- Half Dragons (v1.4+ maintained at https://steamcommunity.com/sharedfiles/filedetails/?id=2932034042)
- Save Our Ships 2 (SOS2) (#3) (not yet v1.4)
- Cybernetic Organism and Neural Network (CONN) (#43)
- Cyber Fauna
- Level This! (https://steamcommunity.com/sharedfiles/filedetails/?id=2574042900)
- Mechalit Core
- Pawnmorpher
- Quality Bionics
- Vanilla Genetics Expanded
- (perhaps more...)
Disclaimer: this only reflects the compatibility of the GitHub unstable version. It is only an approximate indicator of how things are going.
This leaves SOS2 the only mod on this list that is not yet up to 1.4 due to the busy author + ongoing SOS2 rewrite.
...It has been nearly a year, and vanilla 1.5 is coming out soon.
It pains me, but perhaps we should consider dropping support for SOS2 until it comes back healthy and what not.
Update: RW 1.5 will be released on 11 April; SOS2 still haven't got any v1.4 support.
I shall conclude that the v1.4 update recheck is finally complete.