IdleRPG is a simple idle game in the vein of Progress Quest, focused on combat and character progress. There will be little-to-no player agency. Game is meant to work in the background, and player can only set the priorities.
It is not a clicker game. The progress can not be speed up by player activity.
Game is in the early stage of development. There is a lot of missing content. Most of the basic mechanics is already implemented, though.
Roadmap:
- simple town, when player can heal wounds
- more interesting town, with shops and other activities
- simple dungeon generation (currently it is just a set of rooms with enemies)
- more complex dungeon, with traps, treasure chests, etc.
- basic combat system (taking into account actors stats)
- special attacks and resistances
- looting and equipping items
- ...more...
IdleRPG is made with PICO-8. It is my first take on fantasy consoles.
Project is public, released under FreeBSD license.