🎸 JavaJam3D: A Pure Java 3D Render Engine 🚀
Welcome to JavaJam3D, where coding meets creativity in three dimensions! 🖼️
🌟 What is JavaJam3D?
JavaJam3D is a lightweight, pure Java 3D rendering engine crafted with love by a passionate B.Tech student. This project aims to bring the magic of 3D graphics to life using nothing but Java's built-in capabilities.
🔥 Key Features
- 💯 Pure Java: No external libraries or dependencies
- 🧊 Basic 3D primitive support (cubes, spheres, cylinders)
- 🌈 Simple shading and texture mapping
- 🎥 Customizable camera controls
- ⚡ Optimized for performance
🚀 Getting Started
- Clone the repository
- Open in your favorite Java IDE
- Run
Main.java
- Watch your 3D world come to life! 🌎
🛠️ How It Works
JavaJam3D uses matrix transformations and rasterization techniques to project 3D objects onto a 2D screen. The engine handles:
- Vertex manipulation
- Face culling
- Basic lighting calculations
- Projection and viewport transformations
🎓 Educational Value
This project serves as an excellent learning resource for:
- 3D graphics fundamentals
- Java programming techniques
- Math concepts in computer graphics
- Software architecture and design
🤝 Contribute
Passionate about 3D graphics or Java? Join the jam! Contributions, issues, and feature requests are welcome.
📚 Learn More
Check out the Wiki for in-depth explanations of the techniques used and challenges faced during development.
🎵 Why "JavaJam3D"?
Because coding 3D graphics in Java is like improvising a solo – it takes skill, creativity, and a willingness to experiment! 🎸
Created with ❤️ by Vikash Kushwaha
Let's render the future, one polygon at a time! 🚀