/character-controller

A Custom Rigidbody Based Character Controller with HFSM in Unity Engine

Primary LanguageShaderLab

Character Controller

A Custom Rigidbody Based Character Controller with HFSM (Hierarchical Finite State Machine).

  • Ground Snapping and Slope control
  • Custom Gravity
  • Physics and Rigidbody interaction
  • Variable Height Jump and Coyote
  • Surface Climbing
  • Swimming
  • Relative movement (like sticking to a moving platform)

Playable Demo at my Blog