/NeonSundown

Neon Sundown is a unique roguelite game that mixes card building with fast-paced action! Available on Steam!

Primary LanguageC#MIT LicenseMIT

Neon Sundown

Welcome to the source code for Neon Sundown!

Important Links!

Looking for the sprite asset files?

Note about this repository

This repository contains external assets from the Unity asset store, as well as licensed sounds and music that I am not able to share. I recommend treating this repository as something you can reference for your own projects, though if you wish to get the game running in the Unity editor it is still possible (with or without them)

The source code in this repository is freely available under the MIT license, but you must obtain the below assets yourself if you wish to fully compile the game.

External Assets (dependencies)

Below is a list of all the assets used in the project, along with whether or not they're required for the game to run properly in the editor. Though the game is comprised almost completely of my own work, I do use these assets to save development time as well as for QOL purposes.

Paid Assets:

Free Assets:

External Audio

If you've pulled the project files and obtained the above assets (or modified the game to work without them), you'll need to obtain the audio files used in the game. All sound effects were obtained from ZapSplat, and the music is provided by Volt Mother. Links to both below.