ViveSoftware/ViveInputUtility-Unity

Issue when uploading build on Oculus Quest (App Lab) store

alamboley opened this issue · 1 comments

Hello,

My project is made with Unity 2019.4.x LTS version and uses VIU v1.12.2

When updating on the portal, I've those issues :
issues
The two first are AndroidManifest issue, it should be pretty straightforward, but concerning the others... any ideas?
Obviously the .apk works fine in the Quest.

It seems adding <uses-feature android:name="android.hardware.vr.headtracking" android:version="1" android:required="true" /> solved all the issues!