ViveSoftware/ViveInputUtility-Unity

Joystick values always zero on Quest when running thorugh Oculus Link on OpenVR

Pjchardt opened this issue · 2 comments

ViveInput.GetAxis(HandRole.rightHand, ControllerAxis.JoystickX) works as expected on Index and Rift. However, on Quest running on SteamVR through Oculus Link the values are always 0.

I looked into a work around solution by checking the deviceModel, but that is returning unknown for Quest controllers.

Please refer to the thread in VIVE Forum for the fix or wait for next VIU release.