Separate VIU settings per platform
BioeJD opened this issue · 2 comments
BioeJD commented
BioeJD commented
And an issue related to this: I'm writing a pre-process script to change these settings on Mac (until I hear back on whether there's a better method).
I can successfully change these settings and I've also excluded the SteamVR assemblies from my builds, but I still get compile errors because VIU always adds the SteamVR scripting symbols, even when I have OpenVR deselected and SteamVR assemblies excluded.
BioeJD commented
I've added an additional method to remove the scripting define symbols in the pre-build script.