VizRCA's Stars
museumsvictoria/spatial_audio_server
An audio backend for the multi-layered soundscape of Beyond Perception: Seeing the Unseen, a permanent exhibition at Scienceworks in Melbourne, Australia.
alievk/avatarify-python
Avatars for Zoom, Skype and other video-conferencing apps.
microsoft/Microsoft-Rocketbox
Microsoft Rocketbox is now available with MIT license! The library of 115 rigged avatars offers flexibility, enabling the easy use of animations across characters and the mixing and matching of texture elements.
microsoft/MoveBox-for-Microsoft-Rocketbox
MoveBox is a toolbox to animate the Microsoft Rocketbox avatars using motion captured (MoCap). Motion capture is performed using a single depth sensor, such as Azure Kinect or Windows Kinect V2. Our toolbox enables real-time animation of the user's avatar by converting the transformations between systems that have different joints and hierarchies. Additional features of the toolbox include recording, playback and looping animations, as well as basic audio lip sync, blinking and resizing of avatars. Our main contribution is both in the creation of this open source tool as well as the integration of MoveBox with Kinect V2 and Azure Kinect, as well as the interfacing with the Microsoft Rocketbox avatars.
adamjmurray/max_csv_tools
Tools for Max/MSP to export (and maybe one day import) CSV files. This let's you edit Max data in a spreadsheet application.
neverhood311/Stop-motion-OBJ
A Blender add-on for importing a sequence of OBJ meshes as frames
keenanwoodall/Deform
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
keijiro/VfxGraphTestbed
My testbed for Unity VFX Graph
flamacore/UnityHDRPTerrainDetailGrass
A very simple detail shader for the new Terrain engine 2018.3+
google/spatial-media
Specifications and tools for 360º video and spatial audio.
GoogleChrome/omnitone
Spatial Audio Rendering on the web.
WorldOfZero/UnityVisualizations
Collection of shaders and visual effects created for Unity 3D.
keenanwoodall/Piranha
A very simple tool to make rigidbodies swarm a mesh in Unity.
Antony74/sketches
My dabblings with 2D graphics using the Processing programming language
mattdesl/workshop-p5-intro
Intro to Creative Coding workshop with p5.js and Tone.js
scanse/sweep-3d-scanner-unity-viewer
A simple unity project to view scans created by the open source 3D scanner project
olilarkin/awesome-musicdsp
A curated list of my favourite music DSP and audio programming resources
LFSaw/Arduino_Classes
generative-design/Code-Package-p5.js
Code package of the book: Generative Design – Creative Coding for the Web with JavaScript in p5.js
generative-design/Code-Package-Processing-2.x
Code package of the book Generative Design for Processing 2.x
Deep-Symmetry/afterglow
A live-coding lighting controller, building on the Open Lighting Architecture with Clojure and bits of Overtone.
SlightlyMad/VolumetricLights
Volumetric Lights for Unity
Brackeys/Polybrush-Tutorial
Project files for my tutorial on using Polybrush in Unity.
googlearchive/soundstagevr
demonixis/XRCinematicImageEffects
The Unity's Cinematic Image Effects optimized for Virtual Reality using Single Pass Stereo Rendering
wizztjh/awesome-WebVR
A curated list of awesome WebVR packages and resources.
Vytek/VR-Awesome
VR Awesome List