Combine and split curves in Godot

This project contains code that allows you to split and/or combines Curves (both 2D and 3D) in Godot. This might be helpful for creating procedural and player-defined paths for your games.
There are also CombinedPath scripts included, which allow you to combine parts of curves into one single path through the editor. Beware that this process is not quite optimized.

Tutorial

Video tutorial explaining how this works: Youtube