A lot of items, nice to have
- item with mending collects nearby xp orbs
- add illusioner in any way because they are fancy
- add a way to gild armor to make piglins neutral (will change in future)
- increase wandering trader time if you trade with him
- increase amount of wandering traders in one world
- when saplings or seeds would despawn on correct soil, plant them
- double doors open at same time
- make use of LockableTileEntities
-
Modlist to Clipboard
- 3x3 entity builder
- "XP Obelisk" (absorbs XP orbs, has a GUI like Ender IO obelisk had)
- Advanced Enchanter (only uses required XP, not levels)
- Block that reads comparator output from above/below
- Weak redstone torch (Redstone torch that powers block above weak instead of strong because of torch burnout)
- Furnace that smelts items with double speed and half xp if the item doesn't fit in smoker or blast furnace
- Advanced Brewery from BedrockCraft
- Wireless redstone
- Cleanstone Walls
- Tiny (Char)Coal
- Quiver (enchantable with infinity to have mending and infinity) waiting for Forge PR getting merged MinecraftForge/MinecraftForge#7715
- Armor stand with arms
- Bell + Stick = Handbell
- Dia Shears
-
Wood Cutterdone by too many mods
- A lot of minecarts and rails
- Shift-rightclick -> no flatten earth
- Shift-rightclick -> no water logging
- placeable items
-
(bad) luck affects loot tablesthat's already implemented in vanilla, loot tables are just not using this feature