/PocketMine-DevTools

Development tools plugin for PocketMine-MP

Primary LanguagePHPGNU Lesser General Public License v3.0LGPL-3.0

Development Tools for PocketMine-MP

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

Installation

  • Drop it into the PocketMine's plugins/ folder.
  • Restart the server. The plugin will be loaded

Usage

  • /makeplugin <pluginName>: Creates a Phar plugin archive for its distribution
  • /makeplugin *: Creates Phar plugin archives for all loaded plugins
  • /makeserver: Creates a PocketMine-MP Phar archive
  • /checkperm <node> [playerName]: Checks a permission node

Using ConsoleScript to build a DevTools phar from source code

Contrary to popular assumption, this is very simple. Assuming you have a php executable in your PATH variable, cd into the DevTools directory (the folder where plugin.yml is located) and simply run the following:

php -dphar.readonly=0 path/to/ConsoleScript.php --make path/to/DevTools --relative path/to/DevTools --out path/to/put/devtools/phar/in/DevTools.phar

You can then load the phar onto a PocketMine-MP server. A correctly-built DevTools phar can also be executed directly from the command line as if it was the ConsoleScript.

Build phars from the command line

You can also use the ConsoleScript or a DevTools phar from the command-line to build PocketMine-MP phars or plugin phars.

The script currently takes the following arguments:

  • --make: The path to the files you want to bundle into a phar
  • --relative: (Optional) Relative path to use when building the phar. This usually isn't necessary for plugins. Used to build PocketMine-MP phars with the src directory without including the files in the repository root.
  • --entry: (Optional) PHP file within the phar to execute when running the phar from the command-line. Usually not needed for plugins, but required for a PocketMine-MP phar. Used to generate phar stubs.
  • --stub: (Optional) PHP file to use as a custom phar stub. The stub will be executed when the phar is run from the command line.
  • --out: Path and filename of the output phar file.

Example command line for building a plugin:

php -dphar.readonly=0 path/to/ConsoleScript.php --make path/to/your/plugin/sourcecode --out path/to/put/your/plugin.phar

Example command line for building PocketMine-MP

php -dphar.readonly=0 path/to/ConsoleScript.php --make path/to/PocketMine-MP/src,path/to/PocketMine-MP/vendor --relative path/to/PocketMine-MP --entry path/to/PocketMine-MP/src/pocketmine/PocketMine.php --out path/to/put/your/PocketMine-MP.phar

IMPORTANT - Don't forget to include the vendor directory when building PocketMine-MP!