Vuthakral/Draconic_Base
An easy to use framework for content development within Garry's Mod.
LuaNOASSERTION
Issues
- 1
Experimental FP: Invisible MW19 + Camera wall bug
#25 opened by IFMNB - 1
- 3
Vehicle view is snapping.
#23 opened by ScottVordem - 0
- 1
- 2
- 2
- 3
LUA error from drc_energysword being active
#17 opened by LOL-DUDE-64 - 1
[Feature Request] 3D crosshair.
#18 opened by ScottVordem - 2
Material type MAT_DEFAULT_SILENT undefined
#16 opened by LOL-DUDE-64 - 1
- 2
Some optimization needed
#15 opened by KekkyShmekky - 1
Manual reload animation sync
#2 opened by Vuthakral - 1
Tracers not working in singleplayer
#12 opened by Vuthakral - 2
Console error when using the DRC weapons
#13 opened by Sinnikul - 2
FOVKick Sync issues
#6 opened by Vuthakral - 1
SWEP Block responses don't trigger unless the swep is refreshed after being deployed/spawned
#1 opened by Vuthakral - 1
- 1
- 1
Recoil issues in singleplayer
#10 opened by Vuthakral - 1
[Feature Request] Grenade Feature Idea I had
#11 opened by Cadet00 - 0
Idle sound does not stop looping when switching to another Draconic Base weapon
#3 opened by Vuthakral - 0
Idle cycle interrupts firing animations
#7 opened by Vuthakral - 1