Small pieces of code which I'm using in many of my projects.
Simple class for creating and combining styles for UI controls.
Example:
let labelTextStyle = Style<UILabel> { label in
label.textColor = UIColor.lightGray
label.font = UIFont.systemFont(ofSize: 20.0)
}
let labelBorderStyle = Style<UILabel> { label in
label.layer.borderColor = UIColor.darkGray.cgColor
label.layer.borderWidth = 4.0
}
let defaultLabelStyle = labelTextStyle + labelBorderStyle
let label = UILabel()
label.text = "Sample text"
label.apply(style: defaultLabelStyle)
Result type for Swift.
Example:
enum SomeError: Error {}
let result: Result<Int, SomeError> = .success(42)
result.ifSuccess { value in
print("Success")
}.else { error in
print("Failure")
}
A set of extensions, which add identifier
property for all UITableViewCell
s and UICollectionReusableView
s. They also create helper methods for UITableView
and UICollectionView
which automatically uses generated identifiers to registering and dequeuing cells.
Example:
class SomeCell: UICollectionViewCell {
// ...
}
let collectionView = UICollectionView(
frame: CGRect.zero,
collectionViewLayout: UICollectionViewFlowLayout()
)
collectionView.register(VineyardsCollectionViewCell.self)
let cell = collectionView.dequeueReusableCell(
ofType: SomeCell.self,
forIndexPath: indexPath
) // Note that cell already has SomeCell type, so you don't need to cast it
Simple extension which allows to add margins to arrangd subview.
Example:
let stackView = UIStackView()
let view = UIView(frame: CGRect(x: 0.0, y: 0.0, width: 200.0, height: 80.0))
stackView.addArrangedSubview(
view,
withMargins: UIEdgeInsets(top: 0.0, left: 20.0, bottom: 0.0, right: 0.0)
)