Sekiro forces the monitors refresh rate to 60 Hz when running in full-screen. This makes simple frame-rate unlocks useless, unless you run Sekiro in window mode. These interceptor DLLs prevent changes to the refresh rate.
Apparently this also works for Elden Ring - do note that Elden Ring supports online multiplayer and anti-cheat. So, be sure to only use the DLLs when playing offline with anti-cheat disabled. However, the DLLs are actually not needed if you are using Flawless Widescreen. Their plugin takes care of the FPS lock.
- Grab
dlls.zip
from the latest release - Extract and place
d3d11.dll
anddxgi.dll
inside Sekiro install directory (e.g.F:\SteamLibrary\steamapps\common\Sekiro
).
Prerequisites:
- Visual Studio with C++ compiler
- DirectX SDK
- CMake
Build:
- Grab sources from Github
- Open Visual Studio x64 native command prompt and navigate to sources
- Run
cmake.exe -G "Visual Studio 16 2019" -B build
- Run
cmake.exe --build build --config Release
- DLLs are located in
build/Release