Pinned Repositories
awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
build-your-own-x
Master programming by recreating your favorite technologies from scratch.
CityGaussian
[ECCV2024] CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians
facefusion
Next generation face swapper and enhancer
fbxTest
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
hierarchical-3d-gaussians
nerfstudio
A collaboration friendly studio for NeRFs
Octree-GS
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
PathNavigation
路径导航插件,可在编辑模式下使用
WangYu0611's Repositories
WangYu0611/PathNavigation
路径导航插件,可在编辑模式下使用
WangYu0611/hierarchical-3d-gaussians
WangYu0611/nerfstudio
A collaboration friendly studio for NeRFs
WangYu0611/Octree-GS
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
WangYu0611/awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
WangYu0611/build-your-own-x
Master programming by recreating your favorite technologies from scratch.
WangYu0611/CityGaussian
[ECCV2024] CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians
WangYu0611/facefusion
Next generation face swapper and enhancer
WangYu0611/fbxTest
WangYu0611/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
WangYu0611/github-slideshow
A robot powered training repository :robot:
WangYu0611/jax3d
WangYu0611/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
WangYu0611/On_Line_Game
网络游戏
WangYu0611/OnLine_GameClient
游戏客户端
WangYu0611/python
This is my learn python space.
WangYu0611/segment-anything
The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
WangYu0611/GaussianCity
The official implementation of "GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation". (Xie et al., arXiv 2406.06526)
WangYu0611/GSDF
GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction
WangYu0611/LandMark
WangYu0611/OmniCity-v1.0
The models, datasets(satellite&street view) and correlative config files of OmniCity-v1.0 project.
WangYu0611/renderer
A shader-based software renderer written from scratch in C89
WangYu0611/satnerf
Satellite Neural Radiance Fields
WangYu0611/Scaffold-GS
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
WangYu0611/SuGaR
Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering (CVPR 2024)
WangYu0611/three.js
JavaScript 3D library.
WangYu0611/unity-wireframe
General purpose wireframe shaders for use in Unity.
WangYu0611/Unity3DTraining
Unity3D的练习项目