WeaponMechanics/MechanicsMain

Through + Sticky

ciliomine opened this issue · 0 comments

Description

I started testing this since users usually test weapons by shooting at walls or other targets to see their distance/etc.

And I realized that you cannot combine these two functions since if you put the "sticky" function on the projectile, will no longer go through the wall anymore.

On the other hand, my projectile is a long stick since I want to give it a shooter game style effect, and this looks ugly if it stays stuck on the wall, It would be great if you could put the item you want attached to the wall.

Thank you so much

Payment (optional)

  • I'm willing to pay for this feature