Issues
- 1
Failing to set Lore to a weapon in the configuration file will cause the weapon to not load properly.
#459 opened by Ghost067 - 0
listenerConditions broken for Explosion mechanics; cause global sounds
#457 opened by galacticwarrior9 - 0
Through + Sticky
#450 opened by ciliomine - 1
Push/Pull Mechanic
#451 opened by alexpatten - 1
Many errors in console. 1.16.5 paper.
#449 opened by GOSTE1 - 1
Mechanics for specific deny shoot reasons
#412 opened by Terminator772 - 2
Per weapon get permission
#413 opened by BugabuseMe - 4
Damage mythicmob mechanic is not working when holding a weapon mechanics weapon.
#409 opened by pwnintended - 1
I use Paper 1.16.5
#442 opened by GOSTE1 - 1
[BUG] Ammo dupe
#444 opened by luucayy - 2
MechanicsCore BlockPlaceEvent handler errors on 1.21
#435 opened by csd4ni3l - 3
NPE when an explosive detonates
#411 opened by galacticwarrior9 - 0
- 1
Scope should be added Mechanics and Delay
#437 opened by Reyeraz - 2
- 0
ADD a command which u can use to reload ammo
#436 opened by Reyeraz - 1
- 1
/wm list and get/give do not work
#427 opened by mei1012 - 1
Remove Command API
#423 opened by CJCrafter - 2
listenerConditions in Lever firemode "Open" mechanics cause no sound to be played
#428 opened by galacticwarrior9 - 1
Inventory Control on Weapons
#429 opened by karldros - 1
replace eggs with particles
#432 opened by Menestt22 - 0
Ping issue
#431 opened by fedwfewfwe - 0
Add C4 explosives like in Crackshot
#430 opened by karldros - 1
- 0
server crash report probably chunk issue
#417 opened by herojaecheol - 0
- 1
Differences in recoil for adjusting the FOV effect
#422 opened by Backas03 - 1
Modify_Recoil_When: Module does not work.
#421 opened by Terminator772 - 1
Left-handed bullet origin points.
#415 opened by Terminator772 - 0
Bouncy projectiles
#419 opened by TheDJKJZ - 0
When shooting a mob, <target_name> is returning the username of the player that is firing the weapon.
#416 opened by AMineMasterMind - 0
- 2
Explosion Regeneration
#402 opened by 3Lord3 - 2
The plugin changes the model data of the item held when our inventory is full and a weapon must come there when closing inventory
#403 opened by HC-Emro - 1
rpg backblast
#406 opened by unboxedfrog - 0
Reload gun by command or API
#405 opened by ysk020124 - 1
Faster Configuration
#395 opened by CJCrafter - 0
Add shield blocking by default in damage modifiers
#401 opened by CJCrafter - 0
Improve the Projectile_Item_Or_Block message
#399 opened by CJCrafter - 0
Remove recipe from ak_47 by default
#400 opened by CJCrafter - 0
"?OffHand{}" conditions in Mechanics
#404 opened by MEK2MK - 1
I Found That setCancelled Cannot Be Used When Calling the WeaponEquipEvent Event Through the API
#398 opened by Kugana - 1
Better Recoil
#396 opened by HMS-CV-Unicorn - 1
Problem with configuration
#394 opened by darknesscraft - 2
- 1
- 1
- 0
WeaponData class for common data
#388 opened by CJCrafter - 0
FakeEntityData class
#387 opened by CJCrafter