Pinned Repositories
AtlasMaker
An application designed to extract assets from Minecraft and convert them to OpenGL data.
bootstrap-material-design
Material design theme for Bootstrap 3 and 4
Glm-Api
A global WebGL-Map java api.
glm-client
The client HTML / CSS and base plugin map code. Most client side maps should use this code base for interacting with plugins and the server.
glm-client-base
The base library for the GLM client.
Glm-Common
A repository for commonly used code across different Glm server side implementations.
Glm-Sponge
The WebGL-Map server endpoint for Sponge. This endpoint is intended to be compatible with SpongeVanilla and SpongeForge.
glm-wasm
The primary repository for client side map rendering. This code can be written in any language but must be compiled to WebAssembly.
WebGL-Map's Repositories
WebGL-Map/Glm-Sponge
The WebGL-Map server endpoint for Sponge. This endpoint is intended to be compatible with SpongeVanilla and SpongeForge.
WebGL-Map/glm-client
The client HTML / CSS and base plugin map code. Most client side maps should use this code base for interacting with plugins and the server.
WebGL-Map/AtlasMaker
An application designed to extract assets from Minecraft and convert them to OpenGL data.
WebGL-Map/glm-wasm
The primary repository for client side map rendering. This code can be written in any language but must be compiled to WebAssembly.
WebGL-Map/bootstrap-material-design
Material design theme for Bootstrap 3 and 4
WebGL-Map/Glm-Api
A global WebGL-Map java api.
WebGL-Map/glm-client-base
The base library for the GLM client.
WebGL-Map/Glm-Common
A repository for commonly used code across different Glm server side implementations.