Weikang01
Passionate junior programmer with a love for problem-solving and a commitment to delivering high-quality code.
Canada
Pinned Repositories
another_opengl_demo
args_of_main
A simple note and introduction of arguments in main()
Dynamic_Programming
Dynamic Programming Implementations based on the Dynamic Programming series of freeCodeCamp.org
e-commerce_website
e-commerce website based on Django, MySQL and Redis
game_engine_demo02
my implementation of the Cherno game engine tutorial series
github_test_project
This is a testing project for team members to practice GitHub commands
glsl_playground
glsl fragment shader study
learn_opengl
my implementation of the code on learnopengl
vgg_fruits
fruits recognition using vgg
YOLO_v3_demo
This is a image processing project using Paddle Paddle
Weikang01's Repositories
Weikang01/glsl_playground
glsl fragment shader study
Weikang01/game_engine_demo02
my implementation of the Cherno game engine tutorial series
Weikang01/github_test_project
This is a testing project for team members to practice GitHub commands
Weikang01/AI_Setup_Memo
This is a setup memo provided for those engaged in AI-related work
Weikang01/AssemblyLanguageNote
Assembly Language Note
Weikang01/AssemblyNote
Course Note for x86 Assembly
Weikang01/AVL_tree
This is an AVL tree implementation using C
Weikang01/awesome-3D-generation
A curated list of awesome 3d generation papers
Weikang01/BoardingPass_MyNameOnFutureMission
My name - Pack Roning - will fly on NASA's next Mars mission! click https://mars.nasa.gov/participate/send-your-name/future to add your name into the project
Weikang01/chess-AI
AI implementation based on minimax algorithm
Weikang01/COMP_3415_team_project_new
Weikang01/ContinuumMechanicsNote
Continuum Mechanics Note
Weikang01/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Weikang01/fake_news_detector
This project aims to detect fake news
Weikang01/fully_connected_self-driving_car-simulation
this is a simple fully connected model for self-driving car simulation
Weikang01/Hadoop_Tutorial
This is my notes and code for learning hadoop
Weikang01/indiStudyReader
This is a document reader for some textbooks of SOCI2755
Weikang01/Introduction_to_3D_Game_Programming_with_Directx11
Weikang01/Item-System-Research
I am trying to implement a (relatively) expandable item system using ECS (Entity Component System). I constructed a EnTT style ECS (but much more primitive), and testing if it can fit my requirement.
Weikang01/micrograd
A tiny scalar-valued autograd engine and a neural net library on top of it with PyTorch-like API
Weikang01/MyProject_Unity
Weikang01/Parallel_Programming
Udacity Course for Parallel Programming
Weikang01/probability_calculator
A calculator to help me solve fq in probability course
Weikang01/Project_Slash
This is a project in process
Weikang01/Quaternion
C++ Quaternion Implementation
Weikang01/suicide_rate_detection
Weikang01/UnityShaderGraphSamples
These are some Unity Shader Graph Samples
Weikang01/vector_calculus_course_calculator
this is a calculator for the course of vector calculus
Weikang01/Weikang01
Config files for my GitHub profile.
Weikang01/Windows-API-Tut
Code based on the Windows GUI Programming with C/C++ ( Win32 API )