I routinely work blog about my Unity 2D work and decided I wanted to share my examples.
If you have any questions or even better suggestions for improvement let me know.
You can find my blog at WeirdBeardDev.
FindInParents<T>
is a GameObject extenions method that allows you to find a component in the parent hierarchy. For example, you can find the Canvas component of a GameObject multiple levels deep in the hierarchy.
DragWindow
is a script that you drop on a Header of a GameObject you want to move around. Features include:
- making the content area transparent while moving
- clamping to screen (default)
- close the window if part of it outside the Canvas
- applying an offset so the window can go offscreen by the offset amount