Pinned Repositories
AztecEdit1
Modification of Secret Scout's surprisingly versitile source code, proof that this Engine can be used to easily make your own NES games. It's actually full of smart AI behavior for the era, specially. . . . . . . . . . . . . . . . . . . . . . . . . . . . Copyright by Color Dreams, credits to Daniel Lawton for original code, Roger Deforest for Secret Scout's, and Nina Bentley for the art.
RP2pointO
second attempt at that RPO game, prototype with beat 'em up ideas that I'm not feeling too inspired to work on
RPO
A Godot game inspired by Williams' NARC, meant to take place in 2020's Brazil
Scradventure
Adventure 2600 clone base, made for my friend Theallknowinsause
strida
he's FURRYOUS!!
WegTek3D
100% GDScript!! 3D polygon software rendering, raycaster-like logic using bodies in an area! ...Welcome to WEGTEK.
WegThing
My first game, on Godot engine. Plenty of levels, enemies, mechanics, but not a single hint of game progression. It's all just test rooms.
WelfzTwingoFurs
Config files for my GitHub profile.
YiffOrDie
A 2D Godot grabbeable item & inventory system, with fully functional weapons, and polished platformer movement. A test made to be easy to mod
zEnem
Quiz base made for my mom, makes making questions quick and easy: Just edit and save the scene as the number of the question you want, and the code will do everything else. It also keeps track of your selected answers
WelfzTwingoFurs's Repositories
WelfzTwingoFurs/RPO
A Godot game inspired by Williams' NARC, meant to take place in 2020's Brazil
WelfzTwingoFurs/WegTek3D
100% GDScript!! 3D polygon software rendering, raycaster-like logic using bodies in an area! ...Welcome to WEGTEK.
WelfzTwingoFurs/YiffOrDie
A 2D Godot grabbeable item & inventory system, with fully functional weapons, and polished platformer movement. A test made to be easy to mod
WelfzTwingoFurs/AztecEdit1
Modification of Secret Scout's surprisingly versitile source code, proof that this Engine can be used to easily make your own NES games. It's actually full of smart AI behavior for the era, specially. . . . . . . . . . . . . . . . . . . . . . . . . . . . Copyright by Color Dreams, credits to Daniel Lawton for original code, Roger Deforest for Secret Scout's, and Nina Bentley for the art.
WelfzTwingoFurs/WegThing
My first game, on Godot engine. Plenty of levels, enemies, mechanics, but not a single hint of game progression. It's all just test rooms.
WelfzTwingoFurs/RP2pointO
second attempt at that RPO game, prototype with beat 'em up ideas that I'm not feeling too inspired to work on
WelfzTwingoFurs/Scradventure
Adventure 2600 clone base, made for my friend Theallknowinsause
WelfzTwingoFurs/strida
he's FURRYOUS!!
WelfzTwingoFurs/WelfzTwingoFurs
Config files for my GitHub profile.
WelfzTwingoFurs/zEnem
Quiz base made for my mom, makes making questions quick and easy: Just edit and save the scene as the number of the question you want, and the code will do everything else. It also keeps track of your selected answers