A simple Geyser extension that broadcasts the server over Xbox Live.
This shows up to the authenticated accounts friends ingame as a joinable session and then anyone thats friends with someone who joined through that method will also see the session as joinable ingame.
remote-address
- The IP address to broadcast, you likely want to change this to your servers public IPremote-port
- The port to broadcast, this should be left as auto unless your manipulating the port using network rules or reverse proxiesupdate-interval
- The amount of time in seconds to update session information and sync other datawhitelist-friends
- Should Xbox Live friends automatically be whitelisted