If you have a strong interest in computer graphics, but suffer from no learning routes and materials,This Project will help you learn better
A Gift For Game Developers and scientists (Inspired by Milo Yip),If you Like This Project,Please give me a star,THK.
You can also Contribute this project and issue me
- CS Foundation
- SICP
- CSAPP
- C/C++
- The C Programming Language(TCPL) 2nd Ed(1998)
- C++ Primer(CPPP) 5th Ed(2012)
- Effective C++ 3rd Ed(2005)->More Effective C++(1996)->Effective Mordern C++(2014)->Optimized C++(2016)
- Exceptional C++(1999)->More Exceptional C++(2001)->Exceptional C++ Style(2004)->C++ Coding Standards(2004)
- The C++ Standard Library 2nd Ed(2012)->Effective STL(2001)
- C++ Concurrency in Action(2012)->The Boost C++ Libraries 2nd Ed(2014)
- Advanced C++
- Insied the C++ Object Model(1996)->Imperfect C++(2004)
- C++ Templates(2002)->Modern C++ Design(2001)
- Elements of Programming(2009)->From Mathematics the Generic Programming(2014)
- C#
- Microsoft Visual C# Step by Step 8th Ed(2015)
- C# in Depth 3rd Ed(2013)
- CLR via C#(2012)
- Lua
- Programming in Lua 4th Ed(2016)
- Lua Programming(2008)
- Beginning Mathematics for Game Programming
- Foduations of Game Engine Development,VOL1:Mathematics(2016)
- Mathematics for 3D Game Programming and Computer Graphics 3rd Ed(2011)
- 3D Math Primer for Graphics and Game Development 2nd Ed(2011)
- Essential Mathematics for Games and Interactive Applications 3rd Ed(2011)
- Advanced Mathematics for Game Programming
- Geometric Algebra for Computer Science(2007)
- Geometrics Tools for Computer Science(2002) -> Computational Geometry 3rd Ed(2008)
- Visualizing Quaternions(2006)
- Div,Grad,Curl and All That 4th Ed(2004)
- Paper Set: https://kesen.realtimerendering.com/