Hololens-Project

Build Status

Latest Builds

Install Prerequisites

Tools needed: here! Unity 2017.2.1 required

Building the Project

Navigate to build settings in Unity and ensure the target platform is set to UWP Ensure the remaining build settings are as follows:

Setting Name Setting Value
Target Device Hololens
Build Type D3D
SDK Latest Installed (16299 currently)

Then press Build to build the VS Project, or Build & Run to compile the VS Project and run in the emulator/device

To build via Visual Studio:

  • Open the Solution
  • Set the solution platform to x86
  • Set the solution configuration to either Debug, Release or Master
  • Build/Debug

Cognitive Api

Creating a feature branch

  • Checkout a new branch with git checkout -b feat/<feature-name>
  • Add the local files to staging with git add .
  • Commit the files from staging with git commit -m "<commit-message>"
  • Push to the remote with git push origin feat/<feature-name>
  • A pull request can now be created on GitHub with the new feature.

When finished with the feature branch:

  • Move back to master with git checkout master