/BeamNG_terrainMaterialCache

BeamNG.drive Black Terrain fix for Linux

Primary LanguagePython

BeamNG_terrainMaterialCache

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Cached Texture files for BeamNG

Hack to fix the Black Terrain found after the 0.24 release on Linux

Massive thanks to every contributor for providing the pre-generated textures for this transplant.

[Script] Usage

Paste the following command into your terminal

curl https://raw.githubusercontent.com/SnoutBug/BeamNG_terrainMaterialCache/main/auto_update.py | python3 -

You're done! Troubleshooting

[Manual] Usage (Steam - Proton)

Default Maps

Please verify that this path exists BEFORE using the commands below

~/.steam/root/steamapps/compatdata/284160/pfx/drive_c/users/steamuser/AppData/Local/BeamNG.drive/0.24/temp/art
mkdir ~/.steam/root/steamapps/compatdata/284160/pfx/drive_c/users/steamuser/AppData/Local/BeamNG.drive/0.24/temp/art
cd "$_"
url=github.com/SnoutBug/BeamNG_terrainMaterialCache/releases/download/default/
wget ${url}etk.tar.gz
wget ${url}jri.tar.gz
wget ${url}utah.tar.gz
wget ${url}derby.tar.gz
wget ${url}hirochi.tar.gz
wget ${url}industrial.tar.gz
wget ${url}gridmap_v2.tar.gz
wget ${url}small_island.tar.gz
wget ${url}east_coast_usa.tar.gz
ls *.tar.gz | xargs -n 1 tar -xvf
rm *.tar.gz
cd ~/

BeamNG Repository (Mods)

  1. Look at the URL of your map (eg. www.beamng.com/resources/natural-playground.18030/)
  2. Copy the number behind the period (18030) to the following URL like this: www.github.com/SnoutBug/BeamNG_terrainMaterialCache/releases/tag/18030
  3. If the page exists, you will find a one-liner in the release's description which you can then use to downlad the textures

Troubleshooting

The above mentioned path did not exist

  1. Open your Steam Library and find BeamNG.drive
  2. Right Click > Manage > Browse Local Files
  3. Right Click > Open Terminal (or find a different way to do so)
  4. Use the following command
mkdir ../../compatdata/284160/pfx/drive_c/users/steamuser/AppData/Local/BeamNG.drive/0.24/temp/art
  1. If successful: Copy the all commands from above (excluding the first one)

Running the Game with WINE

  1. Find the equivalent of: %localappdata%\BeamNG.drive\0.24\temp\art\terrainMaterialCache
  2. Modify the command below if need be
mkdir ~/.wine/drive_c/users/$USER/AppData/Local/BeamNG.drive/0.24/temp/art
  1. If successful: Copy the all commands from above (excluding the first one)

Contribute

You created a map using a PBR terrain and want to contribute

  1. Delete all files in %localappdata%\BeamNG.drive\0.24\temp\art\terrainMaterialCache
  2. Load up your map and only your map
  3. Copy all files inside of %localappdata%\BeamNG.drive\0.24\temp\art\terrainMaterialCache into an archive
  4. Upload the archive
  5. Use this link for further steps

Links

Initial discussion on the forum

BeamNG.drive on ProtonDB

Dedicated issue on Valve's GitHub for Proton

Tutorial on YouTube