Pinned Repositories
CC-Shaders
Repo for exercises and personal project
circuit-solarium-illumination
Project for Circuit Solarium's interactive stage installation for Illumination NYC 2024
circuit-solarium-unreal-explorations
Experimenting with Unreal Engine 5 for XR live performance
eLedtric-circus-performance
TouchDesigner and Chataigne projects for flowtoys light programming and interactive projections
hybrid-dragon-staff
Unity Visual Effects project that uses SteamVR tracking data and a Dragon Staff to drive interactive visual effects for live performance.
Playful-VR-Prototypes
Collection of VR prototypes developed during Parsons Design & Technology Playful Prototypes class. Each prototype was developed in a one week sprint, with the theme being revealed at the start of the week and a maximum time limit of 10 hours.
transcend-lab-kinect-viz
Interactive visual art made with Kinect and TouchDesigner.
transcend-lab-live-mocap
This project receives livelink motion capture data and maps it onto avatars and use a dynamic camera system to send video of the avatars out over NDI to composited in Reslome on another computer.
WhittSellers's Repositories
WhittSellers/circuit-solarium-illumination
Project for Circuit Solarium's interactive stage installation for Illumination NYC 2024
WhittSellers/eLedtric-circus-performance
TouchDesigner and Chataigne projects for flowtoys light programming and interactive projections
WhittSellers/transcend-lab-kinect-viz
Interactive visual art made with Kinect and TouchDesigner.
WhittSellers/hybrid-dragon-staff
Unity Visual Effects project that uses SteamVR tracking data and a Dragon Staff to drive interactive visual effects for live performance.
WhittSellers/transcend-lab-live-mocap
This project receives livelink motion capture data and maps it onto avatars and use a dynamic camera system to send video of the avatars out over NDI to composited in Reslome on another computer.
WhittSellers/CC-Shaders
Repo for exercises and personal project
WhittSellers/circuit-solarium-unreal-explorations
Experimenting with Unreal Engine 5 for XR live performance
WhittSellers/epic-mega-jam-22
VR project created for the Epic Mega Jam 22
WhittSellers/git-book-activity
This repo is for teaching students how to work with git
WhittSellers/hello-world
Hello World!
WhittSellers/Playful-VR-Prototypes
Collection of VR prototypes developed during Parsons Design & Technology Playful Prototypes class. Each prototype was developed in a one week sprint, with the theme being revealed at the start of the week and a maximum time limit of 10 hours.