The aim of GammaRay is to be an open source crossplatform 3D game engine/application framework. The engine is primarily being developed to fit a specific game, however there's a lot of plans for the project above that.
Currently the engine's still in very early stages, so nothing of substance can be made yet.
Current architecture is heavily inspired by The Cherno's game engine series and Godot. There will be diagrams soon that cover the full breadth of the architecture.
git clone git@github.com:WiggleWizard/GammaRay.git --recurse-submodules
Simply double click on the generate_vs2019_proj.bat
file which will generate VS2019 project files. Once that's complete open and compile the project file. Binaries will be contained in the bin
directory.
TBD
If you wish to reach out to the myself or the contributors you can join the Discord server here: discord.gg/AJ4Mae8Vut.