Pinned Repositories
cuda_fourier_transform
Different methods of fourier transformations for images
cuda_raytrace
A realtime raytracer that utilizes CUDA for accelerated performance.
lens_trace
Ray tracing engine using OpenCL, CUDA, and OptiX
mesa
A fork of mesa with a custom Vulkan ICD (playground)
Mood
A demonstration of "Binary Space Partitioning" to optimally render walls using perspective projection
Mood-Web
My CSC412 project that utilizes WebGL(OpenGLES) to demonstrate my other project "Mood (Perspective Projection + Binary Space Partitioning + Texture Interpolation)" but on a website
vkray_corgi
Utilizing Nvidia's RTX 2060 for real time ray tracing (VKRay Extension). Uses low level graphics API Vulkan.
vulkan_development
vulkan_multi_gpu_path_tracing
Vulkan ray tracing engine with many different ray tracing effects
vulkan_ray_tracing_minimal_abstraction
A minimal implementation of Vulkan ray tracing.
WilliamLewww's Repositories
WilliamLewww/vulkan_ray_tracing_minimal_abstraction
A minimal implementation of Vulkan ray tracing.
WilliamLewww/vulkan_multi_gpu_path_tracing
Vulkan ray tracing engine with many different ray tracing effects
WilliamLewww/cuda_raytrace
A realtime raytracer that utilizes CUDA for accelerated performance.
WilliamLewww/ign-sensors
Provides numerous sensor models designed to generate realistic data from simulation environments.
WilliamLewww/lens_trace
Ray tracing engine using OpenCL, CUDA, and OptiX
WilliamLewww/mesa
A fork of mesa with a custom Vulkan ICD (playground)
WilliamLewww/vulkan_development
WilliamLewww/vulkan_research_kit
A thin wrapper library of the Vulkan API
WilliamLewww/archlinux_aur_packages
WilliamLewww/common_interfaces
A set of packages which contain common interface files (.msg and .srv).
WilliamLewww/gazebo
Open source robotics simulator.
WilliamLewww/gzdev
Gazebo developers tool is an Outreachy project designed to facilitate many of the usual tasks that Gazebo developers face daily
WilliamLewww/hpc_control_panel
WilliamLewww/ign-gazebo
Open source robotics simulator. Through Ignition Gazebo users have access to high fidelity physics, rendering, and sensor models. Additionally, users and developers have multiple points of entry to simulation including a graphical user interface, plugins, and asynchronous message passing and services. Ignition Gazebo is derived from Gazebo, and represents over 16 years of development and experience in robotics and simulation. This library is part of the Ignition Robotics project.
WilliamLewww/ign-msgs
A set of libraries designed to rapidly develop robot applications.
WilliamLewww/ign-rendering
C++ library designed to provide an abstraction for different rendering engines. It offers unified APIs for creating 3D graphics applications.
WilliamLewww/kernel
WilliamLewww/linux
Linux kernel source tree
WilliamLewww/LuxCore
LuxCore source repository
WilliamLewww/ndk-samples
Android NDK samples with Android Studio
WilliamLewww/ogre
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
WilliamLewww/opencl_cross_gpu
WilliamLewww/opencl_device_query
WilliamLewww/qmk_firmware
Open-source keyboard firmware for Atmel AVR and Arm USB families
WilliamLewww/ros_ign
Integration between ROS (1 and 2) and Ignition simulation
WilliamLewww/sdformat
Simulation Description Format (SDFormat) parser and description files.
WilliamLewww/sdformat12-release
Debian/Ubuntu metadata for sdformat12
WilliamLewww/showcase_website
WilliamLewww/traced_experiences
WilliamLewww/vulkan-setup