Pinned Repositories
amazon-personalize-immersion-day-hk
AwsDatabricksTrainingWorkspacePreparation-Public
This repository contains terraform code to deploy Databricks workspace for training purpose in AWS.
AzureDatabricksTrainingWorkspacePreparation-Public
This repository contains terraform code to deploy Databricks workspace for training purpose in Azure.
db-common-assets
To store quick starters for daily tasks on Databricks
destreamer
Save Microsoft Stream videos for offline enjoyment.
FlaCdotNet
FlaCdotNet - Wrapper of FLAC for .NET Environment
great_expectations
Always know what to expect from your data.
minsk
This repo contains Minsk, a handwritten compiler in C#. It illustrates basic concepts of compiler construction and how one can tool the language inside of an IDE by exposing APIs for parsing and type checking.
MonopolyNEAT
NEAT implemented into Monopoly with a knockout tournament scheme
RegexGenerator
RegexGenerator - A language-independent regex pattern generator written in C# and .NET Standard 1.0.
WilliamWsyHK's Repositories
WilliamWsyHK/RegexGenerator
RegexGenerator - A language-independent regex pattern generator written in C# and .NET Standard 1.0.
WilliamWsyHK/FlaCdotNet
FlaCdotNet - Wrapper of FLAC for .NET Environment
WilliamWsyHK/AwsDatabricksTrainingWorkspacePreparation-Public
This repository contains terraform code to deploy Databricks workspace for training purpose in AWS.
WilliamWsyHK/AzureDatabricksTrainingWorkspacePreparation-Public
This repository contains terraform code to deploy Databricks workspace for training purpose in Azure.
WilliamWsyHK/db-common-assets
To store quick starters for daily tasks on Databricks
WilliamWsyHK/destreamer
Save Microsoft Stream videos for offline enjoyment.
WilliamWsyHK/great_expectations
Always know what to expect from your data.
WilliamWsyHK/minsk
This repo contains Minsk, a handwritten compiler in C#. It illustrates basic concepts of compiler construction and how one can tool the language inside of an IDE by exposing APIs for parsing and type checking.
WilliamWsyHK/MonopolyNEAT
NEAT implemented into Monopoly with a knockout tournament scheme
WilliamWsyHK/MS-DOS
The original sources of MS-DOS 1.25, 2.0, and 4.0 for reference purposes
WilliamWsyHK/Ryujinx
Experimental Switch emulator written in C#
WilliamWsyHK/ryuko-ng
Discord bot for handling Ryujinx moderation tasks and such, (n)ext-(g)en rewrite of Robocop
WilliamWsyHK/N64Recomp
Tool to statically recompile N64 games into native executables
WilliamWsyHK/SimpleAnimalMatchingGame
WilliamWsyHK/TicTacToeAnalysis
Code for MarcTheSpark YouTube videos on Tic-Tac-Toe https://www.youtube.com/watch?v=Cxm4qaGTB0M