/dota_item_practice

dota 2 custom game for practicing items

Primary LanguageLua

dota_item_practice

dota 2 custom game for practicing items

todo

Load in UI

  • Select hero should auto skip to loading in w/o buying item screen
  • Change barebones logo to something more descriptive
  • Implement a UI upon selecting hero prompting what game mode to select
  • Way to bring up a menu, maybe on pause

Map

  • Create a blank map with a perimeter of trees

Game Logic

Game mode 1

Description:
Upon game starting, enemies are spawned around the target and move around the map, prompts appear to the user to use spells at certain targets

  • User spawns in, and is allowed to select items from shop and putting em in appropriate slots
  • All skills start off skilled to max
  • Button appears to start the game if attacked
  • Spawn heroes
  • Display text on a timer