gameplay v1.6.0
GamePlay3D is an open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.
Supported Mobile Platforms
- BlackBerry 10 and PlayBook (using BlackBerry Native SDK)
- Apple iOS 5+ (using Apple XCode 4)
- Google Android 2.3+ (using Google Android NDK)
Supported Desktop Platforms
- Microsoft Windows 7 (using Microsoft Visual Studio 2010)
- Apple MacOS X (using Apple XCode 4)
- Linux (using CMake)
Roadmap for 'next' branch
License
The project is open sourced under the Apache 2.0 license.
Bug Reporting
Please log bugs under Issues on github. If you are unsure if your problem is a bug then post on the Help Forum.
Feature Requests
Please post feature requests on the Feature Request Forum. Approved feature requests will be added to the github issues list.
Disclaimer
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.