Pinned Repositories
3mmo
assets
cantk-runtime-v8
cantk-runtime-v8
DeepGBufferGI
Implementation of "Deep G-Buffers for Stable Global Illumination Approximation" using OpenGL 4.5
digital-twin-unity
digital-twin-unity
easystarjs
An asynchronous A* pathfinding API written in Javascript.
emsdk
Emscripten SDK
kaolin-wisp
NVIDIA Kaolin Wisp is a PyTorch library powered by NVIDIA Kaolin Core to work with neural fields (including NeRFs, NGLOD, instant-ngp and VQAD).
KDTree
A Classic Implementation of KDTree, OctTree, QuadTree
puerts
write your game with TypeScript in the ue4 or unity
X-OldGentleMan's Repositories
X-OldGentleMan/puerts
write your game with TypeScript in the ue4 or unity
X-OldGentleMan/3mmo
X-OldGentleMan/assets
X-OldGentleMan/cantk-runtime-v8
cantk-runtime-v8
X-OldGentleMan/DeepGBufferGI
Implementation of "Deep G-Buffers for Stable Global Illumination Approximation" using OpenGL 4.5
X-OldGentleMan/digital-twin-unity
digital-twin-unity
X-OldGentleMan/easystarjs
An asynchronous A* pathfinding API written in Javascript.
X-OldGentleMan/emsdk
Emscripten SDK
X-OldGentleMan/kaolin-wisp
NVIDIA Kaolin Wisp is a PyTorch library powered by NVIDIA Kaolin Core to work with neural fields (including NeRFs, NGLOD, instant-ngp and VQAD).
X-OldGentleMan/KDTree
A Classic Implementation of KDTree, OctTree, QuadTree
X-OldGentleMan/Kyty
PS4 & PS5 emulator
X-OldGentleMan/orillusion
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
X-OldGentleMan/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
X-OldGentleMan/PixelVoronoi_KdTree
Kd-Tree Nearest Neighbor Search using WebGL
X-OldGentleMan/puerts_unity_demo
unity demo for puerts
X-OldGentleMan/react-dat-gui
React dat.GUI
X-OldGentleMan/testci
test github workflow
X-OldGentleMan/three.js
JavaScript 3D library.
X-OldGentleMan/v8
The official mirror of the V8 git repository
X-OldGentleMan/web-texture-tool
Texture loading utility for WebGL and WebGPU
X-OldGentleMan/WebGPU-Shader-WGSL
using nodejs with Naga lib tools , help GLSL to WGSL and HLSL to GLSL