3D Renderer running inside the windows console.
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In the "bin\Release\net6.0", execute ConsoleEngine.exe.
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Before starting the renderer, you can customize your scene if you want:
- For that, you can click the "edit scene" button that will open up a text-based scene editor.
- To add objects, you can use the "obj" keyword followed by the path to it (it can be absolute or relative).
- After that, you can set it's position using "pos" keyword followed by 3 numeric values.
- Each instruction must be in one line. Here is an example of a valid scene:
obj "Rafale.obj" pos 0 0 10 obj "Spring.obj" pos 5 0 10
- Note that .obj files must only contain triangles, you can use blender to triangulate your meshes.
- As of now, only the first object will rotate around the (0,0,10) coordinates.