/glow_public

Infinite runner game for BC Game Jam 2021

Primary LanguageC#OtherNOASSERTION

# Glowstick Deliverance Infinite

**A game by XCVG (https://www.xcvgsystems.com/)**

**Created for BC Game Jam 2021 (https://bcgamejam.com/)**

**Version 1.1.0, 2021-09-19**

## Introduction

Unfortunately, because of the pandemic, there is no in-person jam, which means no glowsticks ☹

But we are game devs! We create worlds! So let's use our infinite powers of imagination to turn this into something exciting!

You are Mira, probable anime protagonist, possible magical girl, and definite mechanical genius! You have an improbable rocket car (hey, it's more exciting than my Nissan) and a seemingly infinite supply of glowsticks.

Let's go!

## How To Play

This is an infinite runner of sorts where you fly along in your rocket car delivering glowsticks. You do this by throwing them at buildings, because reasons.

As you move along, your energy will run down, but you can replenish it by delivering glowsticks. If you run out, it's game over!

Move your car left and right with the A and D keys on the keyboard.

Aim your glowsticks with the mouse and fling them with the left mouse button.

Watch out: as you get further along, things will speed up!

## System Requirements

Windows 7 64-bit
Dual-core CPU
3GB RAM
DirectX 10 compatible GPU
200MB free hard drive space
1280x720 screen resolution

You can expect the game to load, run, and be some definition of playable with these specs.

## Changelog

1.0.0
* Initial Release

1.1.0
* Added custom cursor/crosshair
* Added obstacles
* Tweaked a few values
* Updated help and instructions screens

## Acknowledgements

A HUGE shout-out to all the organizers, volunteers, sponsors and other folks who made this event possible despite the not-so-great circumstances.

Of course, all the participants in the jam as well, without whom there would be no jam at all.

The various third-party asset creators, mostly contributors to OpenGameArt and Freesound. These are listed in the CREDITS file.

The various technology vendors that made this all possible, including but not limited to Unity Technologies S.A., Microsoft Corporation, and James Newton-King.

All trademarks are property of their respective owners.

## Further Reading

Stay tuned for more, including a special Christmas project!

Check out all my other games: https://www.xcvgsystems.com/

And follow me on Twitter: @XCVGVCX