Pinned Repositories
Unity_ImageFilters
ImageFilters.cginc includes some functions or kernels for image filtering.
Unity_Metaball2DDrawer
Draw 2D meta-ball with fragment shader.
Unity_NormalVisualizerWithGizmo
Visualize normal on vertex or surface with Gizmo.
Unity_OverReaction
Deform mesh like a cartoon.
Unity_SceneCameraController
Control a camera or any other object like SceneView camera.
Unity_StarGlow
Simple star-glow effect.
Unity_Texture2DArrayGenerator
Texture2DArrayGenerator provides function or editor to make a Texture2DArray.
Unity_TransparentWindowManager
Make Unity's window transparent and overlay on desktop.
Unity_XGUI
Utilities to make a lot of IMGUI(OnGUI). It is easy & fast.
UnityShaderProgramming_01_Sample
このリポジトリは資料「Unity Shader Programming Vol.01」用のリポジトリです。
XJINE's Repositories
XJINE/Unity_XGUI
Utilities to make a lot of IMGUI(OnGUI). It is easy & fast.
XJINE/Unity_RenderTextureSetter
Set RenderTexture to camera in runtime.
XJINE/Unity_DropArea
Editor GUI extension for drawing a drop area.
XJINE/Unity_FakeIceShader
SurfaceShader based fake ice shader.
XJINE/Unity_FakeStructuralColorShader
SurfaceShader based fake structural color shader.
XJINE/Unity_NoiseBasedFurShader
Generate fur-like effect from a noise texture.
XJINE/Unity_CsvFileReadWriter
CsvFileReadWriter provides simple functions to read/write csv file.
XJINE/Unity_TextFileReadWriter
TextFileReadWriter provides simple functions to read/write text from/to file.
XJINE/Unity_ColorCorrectionEffects
Some ImageEffects to color correction.
XJINE/Unity_JsonFileReadWriter
JsonFileReadWriter provides simple functions to de/serialize json from/to file.
XJINE/Unity_TimeScaleEditor
Add GUI on the right side of Play buttons to edit Time Scale.
XJINE/Unity_GrabPassRippleEffect
Mysterious ripple effect by using GrabPass.
XJINE/Unity_SaveLoadManagerBase
Base class of to save and load data.
XJINE/Unity_DateTimeUtil
Utility for System.Date.Time.
XJINE/Unity_IPAddressUtil
IPAddress utilities mainly for local address.
XJINE/Unity_RemoteCommands
RemoteCommand provides a simple logic to execute your methods from remote.
XJINE/Unity_SubtractionShader
Scraping objects in contact.
XJINE/Unity_WindowedGUILauncher
Show menu items to launch each GUI window. This is an extension of XGUI.
XJINE/Unity_ColorCorrectionShader
Shader functions to color correction
XJINE/Unity_IPBasedEnableManager
Enable/Disable some objects and behaviours based on local IP address.
XJINE/Unity_PostProcessZipBuilder
Make .zip file when build.
XJINE/Unity_ProjectStructureExporter
Export the file structure of a Unity project into a .txt file.
XJINE/Unity_RotateAroundAxisShader
XJINE/Unity_SimpleSurfaceShaderWithGrabPass
Simple SurfaceShader with GrabPass
XJINE/CS_UIntFlag
Some utility functions to handle uint value as flag.
XJINE/Unity_CustomSceneViewToolbar
Add extra toolbar into SceneView.
XJINE/Unity_GameObjectActivationManagers
Manage the active state of a specific GameObjects.
XJINE/Unity_IPAddressBasedSceneLoader
Select and load scene from IPAddress when start.
XJINE/Unity_SceneObject
Setup SceneAsset in Inspector & load it runtime.
XJINE/Unity_WaveShaderSample