~~Use numpy array as the basis~~
~~Try to move from top-left to bottom-right~~
Create render game
Guard clause to not go over the edge of the board
Then think about adding a blocker (later think about adding multiple blockers)
- find some way to ensure there is always an open path
Add way points
polar_maze.py:61:
FutureWarning: Using a non-tuple sequence for multidimensional indexing is deprecated; use `arr[tuple(seq)]` instead of `arr[seq]`. In the future this will be interpreted as an array index, `arr[np.array(seq)]`, which will result either in an error or a different result.