Pinned Repositories
Optimized-CPU-Ray-Marcher
Self containing C implementation of a fast ray marcher based on sphere tracing using SIMD operations. Multiple iterations of optimizations are present in the branches.
Flowmo
Physics engine with support for both soft and rigid bodies, handling collisions and providing support for user interaction. All made using C# and Unity.
segme-net
Road Segmentation Project for Computational Intelligence Lab 2019
Genkidama
Distributed Final Project - Fight Game
FaceMasters
VS_ankoller_chat
Distributed Systems Project
assets
Repository to host public available files.
Optimized-CPU-Ray-Marcher
Self containing C implementation of a fast ray marcher based on sphere tracing using SIMD operations. Multiple iterations of optimizations are present in the branches.
Project_1
Project_4
Distributed System - Webservices
Xemno's Repositories
Xemno/assets
Repository to host public available files.
Xemno/Xemno
Xemno/Optimized-CPU-Ray-Marcher
Self containing C implementation of a fast ray marcher based on sphere tracing using SIMD operations. Multiple iterations of optimizations are present in the branches.
Xemno/Flowmo
Physics engine with support for both soft and rigid bodies, handling collisions and providing support for user interaction. All made using C# and Unity.
Xemno/Genkidama
Distributed Final Project - Fight Game
Xemno/VS_ankoller_chat
Distributed Systems Project
Xemno/Project_4
Distributed System - Webservices
Xemno/Project_1