Editor++
Current features:
- Edit map properties, including height
- See all blocks and items with details, and focus the cam on them, delete normal/ghost blocks
- Create quick-access windows for folders of blocks/items
- QoL improvements for the cursor, incl reset and manual set
- Edit properties of arbitrary blocks and items, including location (with live refresh)
- Embed items in the map so you can use them without restarting the game
- Browse and edit BlockInfo and variants
- Choose the variant and ground status of the selected block
- Fine tune item placement params (or set them to whatever you want)
- Edit item placement layouts for more/less items and customize the position
- Apply vanilla placement layouts to custom items (so you could have a custom road sign, for example)
- Autoset newly placed checkpoints linked status and/or order
- Repeat items in various patterns
- Dissociate items from blocks so you can delete the block without deleting the item
- Apply a jitter to items upon placement (position and/or rotation and/or position offset)
- Randomizer: various properties of blocks and items
- Dev Info: access to convenient utilities and previously hidden properties of blocks and items
- Create unique custom items via 'Mesh Manipulator' (in the Item Editor)
License: Public Domain
Authors: XertroV
Suggestions/feedback: @XertroV on Openplanet discord
Code/issues: https://github.com/XertroV/tm-editor-plus-plus
GL HF
todo:
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add 'luck' param to placed items (bmx22c)
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add mass apply property
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add mass transform
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add block/item index
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create groups of blocks/items
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implement search
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save state in some way to persist between editor sessions
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find/replace blocks/items
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scroll on vec3 inputs to change value
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blocks: normal to ghost or free, and vice versa
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blocks: add duplication method
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randomizer: change blocks and items to be random blocks / items
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validation runs: track and record validation runs this session -- expose data for medals & validation tab
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expose inventory selection via api
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modify block variant props
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intercept undo or things that might crash with references to selected block
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bettor 'cursor' editor-plugin as titleless window
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(todo: fill list out more)
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cloning light sphere gives cannot save map error but it saves the item okay
-
create custom block from vanilla
research:
- convert normal block to free block?
else:
- export all functions in namespace
test:
- when refresh marked as unsafe, does adding items via the items update method work?
new todo:
- add docs or things for model browser / editor
good icons mb:
- road
- flag
- bookmark
- gift
- magnet
- thumbtack
- cameraretro
- plus
- filter
- arrowsalt
- scissors
- gavel
- undo
- sitemap
- umbrella
- PuzzlePiece
- bullseye
- leveldown/up
- anchor